Possible animating: position, rotation and scaling, color and transparence, image fill, text, number, volume of sound, light, action radius, characteristics of material;
Timeline for quick animating and sequences editing;
Adjustable inheritance (from forefather to offspring);
40 built-in eases, custom eases support;
Various tweens for opening and closing objects;
Path module sets objects movement trajectory;
State machine module lets to group all the objects with tweens control their state;
Adjustable updating mode and time scale ignoring for each object;
Loops support;
Control of components AudioSource and VideoPlayer;
UnityEvent support;
Save and load all object parameters to profile asset;